Skip to content

Object-oriented programming

Object-oriented programming primitives — class definition, inheritance, and member access.

FunctionWhat it does
addlistenerSubscribe a callback to an event of a handle object.
classClass name of an object.
eventsList the events declared by a class.
methodsList the methods of a class or object.
notifyTrigger an event on a handle object.
propertiesList the properties of a class or object.