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stream3

Compute (without plotting) 3D streamline vertex coordinates.

xyz = stream3(x, y, z, u, v, w, sx, sy, sz, options)

3D version of stream2.

xyz = stream3(X, Y, Z, U, V, W, sx, sy, sz);
  • streamline — Streamlines through a 2D or 3D vector field.
  • stream2 — Compute (without plotting) 2D streamline vertex coordinates.